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deton8whore
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PostPosted: Sun Feb 01, 2009 7:54 pm    Post subject: Reply with quote

tjb111 wrote:
deton8whore wrote:
tjb, limping in super turbo's is so simple.

early on, you can guarantee that people are limping with any 2, but...

later on, it's most likely aces or kings, setting up for a linetrap.


lol

ive played 100 more games today, and it seems like A6+ KJ+ to shove over any limper is reasonable... theres been a good 5-6 times (out of the 25 or so that ive done this prob) that ive shoved over a limper with A6 and they snap you with KJ or KT, its worth shoving in the long run

how does that range sound?


I dunno, you play lower end super turbo's and it's more of the norm for the situations you described to happen.

But when I sat down to higher super turbo's, limpers had AA, KK, and JJ in one case. (I shoved over the JJ with KK Smile)

So obviously there is some difference.
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dcdoorknob
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PostPosted: Sun Feb 01, 2009 8:01 pm    Post subject: Reply with quote

deton8whore wrote:
tjb111 wrote:
deton8whore wrote:
tjb, limping in super turbo's is so simple.

early on, you can guarantee that people are limping with any 2, but...

later on, it's most likely aces or kings, setting up for a linetrap.


lol

ive played 100 more games today, and it seems like A6+ KJ+ to shove over any limper is reasonable... theres been a good 5-6 times (out of the 25 or so that ive done this prob) that ive shoved over a limper with A6 and they snap you with KJ or KT, its worth shoving in the long run

how does that range sound?


I dunno, you play lower end super turbo's and it's more of the norm for the situations you described to happen.

But when I sat down to higher super turbo's, limpers had AA, KK, and JJ in one case. (I shoved over the JJ with KK Smile)

So obviously there is some difference.


I disagree. Most of the time the limpers have crap, even in the $15s.
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tjb111
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PostPosted: Sun Feb 01, 2009 8:05 pm    Post subject: Reply with quote

ya..ive played a handful of higher leveled ones as well..its normally crap and they hope to get lucky
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deton8whore
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PostPosted: Sun Feb 01, 2009 8:20 pm    Post subject: Reply with quote

dcdoorknob wrote:
deton8whore wrote:
tjb111 wrote:
deton8whore wrote:
tjb, limping in super turbo's is so simple.

early on, you can guarantee that people are limping with any 2, but...

later on, it's most likely aces or kings, setting up for a linetrap.


lol

ive played 100 more games today, and it seems like A6+ KJ+ to shove over any limper is reasonable... theres been a good 5-6 times (out of the 25 or so that ive done this prob) that ive shoved over a limper with A6 and they snap you with KJ or KT, its worth shoving in the long run

how does that range sound?


I dunno, you play lower end super turbo's and it's more of the norm for the situations you described to happen.

But when I sat down to higher super turbo's, limpers had AA, KK, and JJ in one case. (I shoved over the JJ with KK Smile)

So obviously there is some difference.


I disagree. Most of the time the limpers have crap, even in the $15s.


I am not talking about the 15's.. more like the 75's and the 169's.
But I have seen limpers do it with crap, but you'll see more limped aces in those.
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tjb111
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PostPosted: Sun Feb 01, 2009 8:36 pm    Post subject: Reply with quote

ive played the $75 b4 (like 5 of them in my life..lol) and by that time ..there is no limping)...and im pretty sure if they are starting off super turbos at the $75 level they will go broke pretty quick unless they are a fast learner
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deton8whore
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PostPosted: Sun Feb 01, 2009 8:51 pm    Post subject: Reply with quote

tjb111 wrote:
ive played the $75 b4 (like 5 of them in my life..lol) and by that time ..there is no limping)...and im pretty sure if they are starting off super turbos at the $75 level they will go broke pretty quick unless they are a fast learner


in those $69 + $6's, you have to account for people using a token (or in this case, $70 + $5)

what I like about those games is about half the field is playing outside of their normal levels, and if they don't adjust, it's gg

but I am surprised at you and dcd's posts about the lack of limpers / limpers with the goods.
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tjb111
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PostPosted: Sun Feb 01, 2009 9:04 pm    Post subject: Reply with quote

for every 1 time a limper has the goods.. i bet i can get 5 or so blinds taken off pure steals, and probably one stack off someone over-valuing their KT..
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TheFlashOne
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PostPosted: Wed Feb 04, 2009 2:34 am    Post subject: Reply with quote

Pretty sound advice here but I play a lot looser in HU play - stealing is key here when blinds are a reasonable % of stacks.

A LOT of opponents will wait for a decent hand here and in that time you can bleed them almost dry...

IMO....

Push Ax Kx Qx and any pocket pair, J-10, 10-9, 7-8s.... there is a lot of luck involved but your edge here is ALWAYS being the agressor.
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deton8whore
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PostPosted: Wed Feb 04, 2009 2:40 am    Post subject: Reply with quote

TheFlashOne wrote:
Pretty sound advice here but I play a lot looser in HU play - stealing is key here when blinds are a reasonable % of stacks.

A LOT of opponents will wait for a decent hand here and in that time you can bleed them almost dry...

IMO....

Push Ax Kx Qx and any pocket pair, J-10, 10-9, 7-8s.... there is a lot of luck involved but your edge here is ALWAYS being the agressor.


This is pretty standard for HU play in super turbo
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HuJwang
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PostPosted: Wed Feb 04, 2009 5:22 am    Post subject: Re: Guide to multi-tabling super turbo SNG's Reply with quote

tjb111 wrote:

---shove ranges ---
in the early stages of the game, people are looking to get it in with the best of it, and hoping their hands hold up. This is exactly what you should be doing as well, as its important to get that double up before the middle or late stages of the game, so you arent forced to go in with medium holdings
THEREFORE-your open shove ranges should be as followed
while BB and SB are avg stack
-EP shove with AA-99 (AA-JJ if u want to play nitty), AK, and often AQ
-MP shove with AA-88 (AA-TT if you want to play nitty), AK, AQ
-LP shove with AA-77 (AA-99 if nit), AK,AQ,AJ
when BB and SB are significantly lower than avg stack
-EP shove same as avg stack
-MP shove same as avg stack
-LP shove with AA-66,AK,AQ,AJ,A10, A9s (sometimes),KQs
when BB and SB are significantly higher than you
-EP shove same
-MP shove same
-LP shove with AA-88 (77 even), AK,AQ,AJ
when BB or SB is calling station (youve seen them show down Q9 to a shove)
-EP shove AA-TT AK,AQ
-MP shove with AA-99, AK,AQ,AJ
-LP shove with AA-88, AK,AQ,AJ,A10,KQ,A9s


Wow I think your LP ranges are absurdly nitty. Your EP ranges are a bit too loose as well IMO. You didn't even cover blind vs blind play which is extremely important because you need to play quite wide in those spots.

I went on a binge of playing these a while ago, and while i never had great results (i think my main problem was pushing way too wide on the bubble) I did use SNGWiz to calculate a few things.

Here are my calculated ranges for OPEN-shoving on the first hand (when everyone has 10bbs). I kept these open in a notepad file to refer to while I was playing Laughing. This is for a loose table which is mostly what you find at the $3/$7/$14 games. At the upper stakes games (which I don't have much experience with) I would guess that you can probably push a few more hands.

UTG: JJ+, AK
UTG+1: JJ+, AK
UTG+2: TT+, AK

MP1: 99+, AK, AQs+
MP2: 88+, AQ+, AJs+
CO: 66+, AT+, A9s+
BTN: 22+, A7+, any suit A, any 2 bway,
K6s+, SCs 76s+, good suit Q/Js, T9o.

SB: All (against 20% or less caller)
Most (against 20-30% caller)
Same as btn (against 30% or more caller)

Deviate from this when the stacks get a bit off from the 10bb mark, or when the bubble approaches, or when you know certain players are very tight or very loose. Use common sense.
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tjb111
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PostPosted: Wed Feb 04, 2009 4:58 pm    Post subject: Reply with quote

it may not be statistically correct to shove as few times as i request during LP play, but its only because that in the $3.50/$7 people are willing to call you with lots of Ax K7+ cards, in hopes to pick off your bluffs.... i like being ahead of my opponents more than i like stealing the blinds (as surviving till 5 people is important, and a few shoves at the right time then will get you ITM) After all, even though this game is still a shovefest, it is also a SNG, and the goal is to try to cash..

but ya, im probably going to edit it, as i end up shoving A7s+,KJ+ most of the time..

i didnt go over blind vs.blind play, and that will come out with the update later on as well as how to deal with limpers.
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HuJwang
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PostPosted: Wed Feb 04, 2009 5:35 pm    Post subject: Reply with quote

Against two opponents in the blinds calling with 30% of their range, you should still shove (44+, A8+, A5s+, KJs+) on the button. I still like shoving wider against unknowns because not every opponent is going to be that loose.
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tjb111
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PostPosted: Wed Feb 04, 2009 6:38 pm    Post subject: Reply with quote

true, but i just like to be careful Smile

but ya, im defianately thinking of editing (when i do) to any PP, A7+,KJ+
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nilgiri
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PostPosted: Mon Feb 09, 2009 5:30 pm    Post subject: Reply with quote

FWIW, pay attention to Hu's ranges. Opening up a lot wider OTB and in SB should improve your ROI quite a bit.
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tjb111
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PostPosted: Mon Feb 09, 2009 9:20 pm    Post subject: Reply with quote

alright.. ill take a look into it.(not before FTOPS 24 prob)..
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